Privacy Policy
Business Factory · Rubber Stamp Games LLC
Effective date: October 30, 2026 · Last updated: October 30, 2026
In short
- No email, password or real name is needed to play. Your company is your account.
- Your company name, ticker, CEO name, logo and game stats are public. Make up a name.
- We record how the game is played and any errors, unless you turn it off in Settings ("Share usage data").
- Ads are personalized only for adults who allow it. Turn it off any time in Settings ("Do not sell or share my data").
- You can delete your company from Settings, or by email.
Who we are
"We" means Rubber Stamp Games LLC, a Texas limited liability company, which makes Business Factory (the "game") and is responsible for the data it handles. The person responsible for privacy is the company's owner.
- Email: privacy@rubberstampgames.com
- Post: Rubber Stamp Games LLC, c/o Registered Agents Inc., 5900 Balcones Drive, STE 100, Austin, TX 78731, USA
- Phone: +1 (737) 285-3025
This policy covers the Business Factory app and the game server it talks to. Our websites have their own Website Privacy Notice. Apple's App Store and Game Center, and Google's services, have their own privacy policies.
Your account
There's no sign-up. When you name your company, our server creates a company record with a random ID and gives your phone a secret key, which it sends with each request. We store only a one-way fingerprint (hash) of the key.
To play on a new phone, use Settings → Move to another device (a one-time code), or sign in with Game Center. Without either, we may not be able to recover your company.
Game Center sign-in (optional). If you sign in, we store the player ID Apple gives our game and which company it's linked to. Gems, items and purchases belong to that sign-in.
What we collect
What you type
- Your company name, ticker, CEO name and logo. These are public.
- Feedback you send from the game, with your company name, game version, device details and a few game numbers so we can reproduce the problem.
- An optional note on a report.
- Emails you send us.
There's no chat or messaging between players.
What the game records
- Your company and progress: game stats (market value, earnings, income, floors, rooms, Pivots, Exits, play time), a cloud save of your game, and dates such as when the company was founded and last played.
- Playing with others: friends, follows, your friend code, endorsements, gifts sent and received, blocks, reports you make or that are made about your company, and our moderation actions.
- Game Center friends (optional): if you tap Find Game Center friends and allow it, the game sends us the Game Center player IDs of your Game Center friends, and sends the list again each time you open the game. We use it only to find which of them play. You can stop it by turning off the game's access to your Game Center friends in your iPhone's settings. It's off in under-13 mode.
- Gems, items and bonuses: your gem balance and history, items owned and worn, and bonus claims (including a proof code from Google when you watch a rewarded ad).
- Purchases: see Purchases.
- Usage data and errors, unless you turn it off: see Usage data.
- Your age band (see Children and teens).
What your device sends
- Device details: device and system version, screen size, language, time zone and game version (with usage data and feedback).
- A random install ID, used only for usage data. It isn't an advertising ID.
- Your IP address, which every internet request carries. Our server uses it only in memory to limit floods of requests, and doesn't write it to its database or logs. Our hosting provider's request logs include it.
Our own server never receives your phone's address book, photos, location, or advertising ID. Google's ad code inside the game may receive the advertising ID (see Ads). The game asks for permission only for Apple's tracking prompt (adults), Game Center friends (if you tap Find Game Center friends) and sharing your age range with Apple.
On your phone. The game keeps your save, secret key and settings on the phone, and they're included in your phone's own backups (for example iCloud) if you use them.
How we use it
To run the game (your company, cloud saves, moving to a new phone); show leaderboards, the city, friends and company cards; process purchases, gems and bonuses; show ads; stop cheating, fraud and abuse; moderate names; fix bugs and balance the game; answer you; and follow the law.
Who else gets it
| Company | What | Why |
|---|---|---|
| Fly.io and Tigris | Everything our server stores, request logs, and database backups | Hosting our server and its backups, in the United States |
| Apple | Purchases, Game Center sign-in, achievements and leaderboard scores, your age range where the law requires it | App Store, payments, Game Center |
| Google AdMob | Device and app information, IP address, the ads you see and tap, a device identifier, your company ID (to confirm a rewarded ad was watched), and for adults who allow tracking, your advertising ID | Showing and counting ads, stopping fraud, and personalizing ads for adults who allow it |
| RevenueCat | Your company ID, purchases, IP address, and device and app information | Processing purchases |
| Google Workspace | Emails you send us | Our email |
| AI-assisted tools | Relevant diagnostic or account data | Troubleshooting technical issues |
These companies must protect the data at least as well as this policy and the App Store's rules require. Apple and Google also use data under their own privacy policies.
We may also disclose information when the law requires it, to protect players or the game from fraud or abuse, or if the business is sold or merged.
We don't sell personal information for money. If you're 18 or over and allow it, Google may use information from the game to personalize ads, which some US state laws call "selling" or "sharing". To stop it, switch on Settings → Do not sell or share my data. We never do this for players under 18.
What other players see
Everyone can see each company's name, ticker, CEO name, logo, market value and price chart, earnings, floors, rooms, Pivots, industry, Exits, Clout (endorsements received), founding date, and the cosmetics on its tower. Players you endorse see that you did. Your friends and followers see a rough "last active" label ("Active today", "This week" or "A while ago").
If several players report a company, its names are hidden until a moderator checks it.
Game Center. If your phone is signed in to Game Center, the game records achievements and two leaderboards (tallest tower and weekly goals) with Apple, where other Game Center players can see them under your Game Center nickname. That happens with Apple; it doesn't link your company to Game Center on our server unless you sign in.
Children and teens
The game is for a general audience, rated 9+.
Age. When the game starts, it asks Apple for your age range where Apple provides one, and otherwise asks for your birth month and year. Only the result is kept: under 13, 13 to 17, or 18 and over, on your phone, plus a yes/no for under-13 mode on our server. We use age information only to apply the protections below and to follow the law. We don't share it, except that ad requests for players under 18 (or whose age we don't know yet) are marked as for children or teens, so Google shows suitable, non-personalized ads.
Under-13 mode is on for players under 13:
- names are picked from suggestions, not typed;
- usage data, error reports, feedback and report notes are off;
- Game Center friends can't be imported;
- "last active" and the price history are hidden from other players;
- ads are marked child-directed, so they're non-personalized.
In under-13 mode we still collect the company ID and secret key, the cloud save, game stats, purchases, gems and items, the Game Center player ID if the child signs in, and the IP address. We use them only to support the game's internal operations, which the US children's privacy law (COPPA) allows without a parent's consent: keeping the company and its save, leaderboards and the city, purchases, rewarded-ad checks (Google gets the company ID only to confirm the ad was watched), contextual ads and frequency limits, security and fraud prevention, and legal compliance. We don't use them to contact a child, build a profile or show personalized ads: under-13 mode switches off usage data and personalized ads on the phone, and our server refuses usage data, feedback and friend lists from under-13 companies. An under-13 company not played for a year is deleted. Game Center achievements and leaderboards still work; Apple's parental controls decide whether a child can use Game Center.
Parents can ask what we have about their child's company, ask us to delete it, or ask us to stop collecting it, at privacy@rubberstampgames.com. The Delete company button in the game's Settings does it straight away.
Teens (13 to 17) get non-personalized ads only, with Google's restricted data processing on.
Ads
Ads are optional: you choose to watch a rewarded ad for a bonus, and No Ads removes them. They're shown by Google AdMob.
- Under 13, or before we know your age: child-directed, non-personalized ads.
- 13 to 17: non-personalized ads.
- 18 and over: Apple asks whether the game may track you. If you allow it, Google may use your advertising ID and information from other apps to personalize ads. Otherwise ads are non-personalized. The bonus is the same either way.
- "Do not sell or share my data" on: non-personalized ads, with Google's restricted data processing.
Non-personalized ads are still based on the game and your general location from your IP address. Google may collect information about your device over time and across apps that use its services: how Google uses this information.
Purchases
Apple handles all payments; we never see your card or Apple Account. RevenueCat processes purchases. The game gives RevenueCat your company ID when the company is created, and RevenueCat tells our server about purchases and refunds. For each purchase we keep the store's transaction number, the product, the store, the gems given, and the purchase and refund dates.
Deleting your company doesn't refund gems or items. For a refund, ask Apple at reportaproblem.apple.com.
Usage data
Unless you turn it off, the game sends our own server (no outside analytics company) records of how it's played, from the first launch: game progress and actions, store and ad activity, settings changes, answers to optional in-game questions (such as how you heard about the game), play time, performance (loading time, frame rate, whether the last session crashed), errors, and device details. Once you have a company, they're linked to it. We use them to fix bugs and balance the game, not for ads.
Turn it off in Settings → Share usage data. Nothing new is sent after that, and anything waiting on your phone is deleted. What our server already has is deleted on the schedule below, or when you delete your company.
Deleting your company
In the game: Settings → Danger zone → Delete company. It's done straight away.
By email: see the delete page.
Deleting removes your company and everything linked to it from our active systems: names, stats, cloud save, sign-in keys, Game Center link, gems, items, friends, follows, endorsements, blocks, bonus claims, reports you made, feedback and usage data. We also ask RevenueCat to delete its record for your company.
What we keep:
- Your company ID, until RevenueCat confirms it received our deletion request.
- Purchase records (transaction number, product, store, gems and dates), with your company removed, for up to 7 years for accounting, refunds and fraud checks. Apple and RevenueCat can still match the transaction number to their records.
- Reports about your company and our moderation log, with the names that were reported but no longer linked to your company, until a year after they were handled.
- Gifts you sent stay with the friend who received them, without your company's name.
- Backups of our database, for about 30 days.
- Server logs that mention your company, for up to 30 days.
- Grouped error reports, which no longer point to you.
- Apple's records of your purchases, achievements and scores.
Deleting the app or using Hard reset only clears your phone. Your company stays on our server until you delete it.
How long we keep data
| What | How long |
|---|---|
| Your company and everything linked to it | Until you delete the company (under-13 companies: deleted after a year without play) |
| Usage data records | 90 days |
| Usage data device details and daily play time | 13 months after they were last updated |
| Error reports | 180 days after the error was last seen |
| Feedback | 2 years |
| Reports and moderation log | 1 year after they were handled |
| Purchase records after deletion | Up to 7 years |
| Request logs (our hosting provider) | Up to 30 days |
| Database backups | About 30 days |
| Emails you send us | As long as we need them to help you and keep records |
Where data is stored and how it's protected
Our server is with Fly.io and its backups with Tigris, both in the United States. If you live elsewhere, your data is transferred to and stored in the United States, where courts and authorities may be able to access it. The game connects to our server over an encrypted connection, we store only fingerprints of secret keys and transfer codes, and access to the database is limited to us and the service providers listed above.
Your choices and rights
- Usage data: Settings → Share usage data.
- Personalized ads: Settings → Do not sell or share my data, or your iPhone's Settings → Privacy & Security → Tracking.
- Names: rename your company any time.
- Report or block a company from its company card.
- Friends: remove friends or follows in Menu → Friends, and make a new friend code.
- Delete your company: Settings → Delete company.
You can ask us to tell you what data we have about your company and give you a copy, correct it, or delete it, by writing to privacy@rubberstampgames.com. We may ask you to show that the company is yours (for example with a code from the game) before we act. You can ask us to reconsider a refusal.
Complaints. Please write to us first. If you're not satisfied, you can contact your state attorney general (US), the Office of the Privacy Commissioner of Canada (priv.gc.ca), the Office of the Australian Information Commissioner (oaic.gov.au), or New Zealand's Office of the Privacy Commissioner (privacy.org.nz).
Do Not Track. The game doesn't respond to browser "Do Not Track" signals. On iPhone it follows Apple's tracking setting.
Changes
We'll update the date at the top when this policy changes, and give notice in the game and to the app stores where the law requires it.